Jobs

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InnovationLab is building a development team to design and build simulations that will run on a computer or virtual demonstrator. We have positions for:

Click on the links above for more information.

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As a 3D artist, you will

  • help design our virtual spaces;
  • model and texture props for those spaces, and put those scenes together;
  • light scenes; and
  • animate human characters.

You will be expected to obtain in-depth technical knowledge, and work within the constraints that the software we develop impose. We expect you to learn the software that works with our technologies (this will be 3D Studio Max in the near future).

To apply, send your CV and a link to an electronic copy of your portfolio / show reel to jobs@innovationlab.co.za.

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programmer

We do not hire based on a specific list of technologies on our resume. We plan to use C++ in the near future. Whatever your background, you should have in-depth knowledge of the technologies you have used, and we expect that you will learn whichever technologies we decide on future projects. What we do require is background in at least ONE of the following areas:

  • 3D Graphics Programming (vectors and matrices, shaders, etc.).
  • 2D Graphics programming. You should know how to process images in gradient and frequency domains, and be familiar with spatial and temporal sampling techniques.
  • Simulation (calculus, probability, systems, etc.).
  • Artificial intelligence (hidden Markov models, genetic algorithms, etc.).

Some of the challenges you might face in the near future include:

  • rendering on a 360 degree screen;
  • determine where users are in a given space, and what their intentions are by reading their body language (from a camera);
  • simulating human behaviour accurately (within the constraints of the application); and
  • using graphics hardware to accelerate rendering of heat waves and other non-visual information.

To apply, send your CV and some sample work to jobs@innovationlab.co.za.

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Designers

design

As a designer, you will design the graphical interface and supporting art for our simulation software, including textures for our 3D models. You will be responsible for interpreting and visualising new technologies and complex data (such as social networks).

You should

  • have excellent drawing and design skills;
  • have a thorough understanding of usability;
  • be competent in Adobe Photoshop and Adobe Illustrator (or equivalent software); and
  • know at least one system where design is separated from operation (for example, CSS).

To apply, send your CV and an electronic copy of your portfolio to jobs@innovationlab.co.za.

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